//
//  ScriptManager.cpp
//  GSEngine
//
//  Created by Андрей Гукун on 05.02.14.
//  Copyright (c) 2014 SNK. All rights reserved.
//

#include "ScriptManager.h"

namespace GSEngine
{
    ScriptManager* ScriptManager::m_instance = NULL;
    
    ScriptManager::ScriptManager()
    {
        m_instance = this;
    }
    
    ScriptManager::~ScriptManager()
    {
        
    }
}